AnD4D
I am a bit lost. Meaning, i dont understand why you need the first number. Why the 1 in 1,5 ?
That '1' is just a virtual number and is in fact just the index on the X-axe.
Meaning, the array can just be 1 dimensional. No more.
Instead of
1,4
2,8
3,9
It will be 4,8,9
4 on the index 0 on the X-axis
8 on the index 1 on the X-axis
3 on the index 2 on the X-axis
Arrays are zero based.
If you want the second number, that number is at Array.at(1)
Want to compare, it is just Compare at X (x=1)
If you want to scrap the second number just Array>delete .. index = 1 ... Axis = X . The others just shift.
If you want to insert a number so it will land on the second place ... Array>insert .. value is new number .. index = 1 .. Axis = X .. the others auto shift
Loop trough all numbers .. just .. for each element .. X
etc ....
Let the array take care of that 'first' number. You dont have to. It is just virtual anyway. That is why the Array is how it is made for.