Are you able to set gravity point in construct 2 where the object would fall to the top instead of to the bottom like it is normally?
If yes, how do I set the gravity point for my platformer
For example, if you are playing flappy bird, it would fall down and jump up everytime you click. I want to know if you can make the bird fall to the top of the game and jump to the bottom.
How would i be able to invert the gravity point like this?
If someone understands me, please give me some advice