So I've read through all the other posts covering this and for some reason still can't get this to work for me. I've done it before, but that was many years ago and I'm out of practice, but I know it's possible...
What I am trying to achieve is have my Player shoot a projectile that damages an enemy on collision.
This works, but the issue is that if the enemies are bunched up together then it damages multiple enemies. I've tried every version of pick an instance that I can think of and so far nothing has worked.
This is what I currently have:
Any suggestions on what I'm doing wrong would be much appreciated!