Custom movement and solid object

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  • Pls how to stop custom movement object with solid object? Solid does not work if another object has got custom movement...

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  • With custom movement, you have to code it to consider something solid.

    To do that, you need to set the stepping mode to what you want:

    On PLAYER [STEP/HORIZONTAL STEP/VERTICAL STEP]<font size="1">Step is for Linear, Horiz/Vert Step is for the other 2</font>

    Is overlapping OBJECT OR FAMILY

    PLAYER Stop Stepping (Go Back a Step/Stay at current position)

    <img src="http://i.imgur.com/1ecVbb6.png" border="0" />

    I use custom movement because I have to have things pass over things other things consider solid, but still react with some of the solid objects as well.

    Because of that, I was messing with it and found a few bugs that have been fixed and makes things work great. I recommend you to play around with it to, as the other movement plugins use the same basic functions that this provides.

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