Hello, I've asked a few questions before about the camera movement and zoom for a four player game, I managed to fix that with the help of some people. To sum it up I have a game with a randomly generated map, four player controls, with a camera that zooms based on the distance and follow them and a selectionscreen.
Now I'm at the weapons and layout transitions, since the game is in pixel art I want to know how to create a transition or distortion on the layout or weapon. There used to be a capx tutorial but I can't find any information on that anymore, does anyone have ideas how to realise this effect?