My project starts with a menu, when the user presses Play it then randomly generates a huge, i mean huge map, 35k x 35k, which then it populates it with objects.
In the menu layer it gets some variables saying how the map will be like, it then should go into a loading layout which creates everything since it freezes on mobiles if you do it on the start of the layout. The loading layout then goes into the said map.
What i was trying to do was to pass the variable from the main menu to the loading layout, the loading layout would create objects on the map layout and would update the loading bar after each object.
So that is why I needed the ability to create objects on one layout from another.
I found a workaround with another opaque layer however as stated above.