Does anyone know how to create this lighting effect. I imagine it would have something to do with the shadow caster behaviour, light source, an overlapping 'ball of light' sprite and blend modes. So far i haven't been able to recreate it, hopefully one of you can.
Interesting. Looks like some kind of subtle hybrid between the Shadow Caster Behavior and Dynamic Lighting. You can combine the two, after all.
Take a look at these :
https://www.scirra.com/tutorials/9401/e ... ing/page-1
https://www.scirra.com/manual/178/shadow-light
It's either full Shadow Caster Behavior with clever use of sprites color, either the said combination.
Thanks for replying.
While I did learn some stuff I didn't find what I was looking for.
To be more clear, a very bright like with an entity blocking the lights path, not just a light and a shadow like you would get with a normal shadow caster.
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Anyone got any idea about how to do this?