Hello, I am here again to bother. Why is this feeling of helplessness that I feel ... to this program, so easy to learn, how long to program. But, surely, it's just me that I have to work harder and I would do it if it were not that I have deadlines to meet.
Now ... I have created a online strategic game singleplayer (and will be 100% active will post in the examples made with Construct 2 and will offer access free of charge to all members of Scirra.com.) And I would like to modify it to create a fake multiplayer.
In simple words, I want to make sure that every player can see other players move around the map but, absolutely, can not interact with it (except for the global chat). The game must be strictly "coop" and not "pvp".
Advance notice of being already in possession of:
internet domain + webspace
a discrete quantity of static and dynamic IP addresses
A server whose characteristics are the following:
HP Server Xeon Six-Core 2.1GHz (8MB Cache per processor, 48MB total)
4 banks of RAM 16GB (64GB total)
6 Sata HDD 1TB each (6TB total)
2 Video Cards (connected in series to increase performance) GeForce GTX 6GB TITAN (TITAN I wanted to take the "Z" but I have a limited budget)
Internet Access Company via optical fiber to Fastweb subscription 100MB / s traffic limited to 200GB per month (if the game is good I guess I'll have to increase).
As always, I apologize for any grammatical errors. I'm working towards Google Translator and look, courteous, your answers.