Ok so my idea and yes if you were following my other post i am still working on that same turn based.
ATM I am trying to figure out how to implement a monster attackQue system. Now keep in mind These monster are create not already there.
And the number of monster is going to be randomly created from 1-5.
How would i go about getting a brand new variable to each created. in other word If each monster is create then add one to a family of monster but i would like it to be like this for each sprite monster created have the variable to be in order of 1 2 3 4 5. So that when i do the monster Que each monster would have a turn. Because this is created and not already there how would i math out the variable so that it can be 1 2 3 4 5 on each new create sprite.
Again this is for the monster attack que. I already got a plan on how to get the event to run them its just because they are created how will i add in variable in that matter.