Hello
So I am using a "on animation finished" trigger
I can't figure out how it's working really and I am confused.
It seems that 1 tick before the animation is actually finished, the event "on animation finished" is triggered
So in my case for example, I have :
On A "prejump" animation finished :
set A animation to "jumping"
then I have another condition saying :
when A "jumping" animation is playing
set A value to x
What happens is that during 1 tick, A still has "prejump" drawn on the screen but A value is already to x, but its animation is not set to "jumping" yet.
I tried to put everything in the same event like this :
On A "prejump" animation finished :
set A animation to "jumping"
set A value to x
But it does the same.