Hi, I have all the sounds of objects working well. But, the sound that must be reproduced when dying (with duracion of 0.2 seconds) got bugged, because it sounds like a lot of metal being crushed, very different from the real sound.
Please,someone helps me to add it correctly.
The event:
System/life <= 0 /
Actions:
Audio/ play "nolife" not looping 0 db
System/wait 0.5 seconds
System/ go to start