I am beginner and trying to develop a simple game.
I have a sprite (sprite1) on level 1 with a graphic and events. All coming levels, new sprites graphic is changing and this will be another sprite (sprite1).
What I need is to write an action that effects all those sprites.
I do not like like this:
on action .. destroy sprite1
on action .. destroy sprite2
I need this:
on action ... destroy sprites
and apply this to sprite1, sprite to in one function.
Is this possible?