I'd LOVE to see something like this. CGOL is such a beautiful...algorithm? cellular automaton? I truely have trouble looking away from running conway sim...it's hypnotizing...
I've thought before that it would be interesting to try and build a literal game around it, where you started with an initial state and some sort of goal. Never really got into the specifics.
...and, someone beat me to it. Damn my procrastination!
Also, here's a vanilla implementation in CC; would be worth firing up to see how the logic is setup, would probably be pretty similar in C2.
Of course, if r0j0hound sees this and takes an interest, we might see a C2 version...