So I took a look at this post: is-there-a-way-to-give-a-sprite-a-trail_t65271
On how to make a trail. I thought it was great for something that only moved straight but I was looking for a more smoother look.
For my uses, I want to use a stream like effect on the exhaust of a rocket. The problem with using the trail in the forum is that it creates a whole other sprite and when the rocket is moving and taking all around turns, separate sprites are shown which completely breaks the effect. I was thinking something like a trail from One More Line or Tron, it's constant.
How would I use only one sprite to elongate into a trail steam and dissappear over a certain period of time?
Here's the Capx of the rocket using the trail:
https://www.dropbox.com/s/rdp5gkumklo1p ... .capx?dl=0