I have this, for example:
-if right arrow is down
-and up arrow is down
-then play the "aiming diagonally/up" animation.
and everything is ok. But that only works with the character not mirrored. To make it work the other way aswell I must duplicate the whole event and replace "right" for "left".
I guess there's other way to do this using less space, like this:
-if (right arrow) OR (left arrow) are down
-and up arrow is down
-then play the "aiming diagonally/up" animation.
How do I do this? I've found the "make OR grup", but it applies to the whole event, and that doesn't work cause I have other conditions that must be always active. I mean, it would also put "OR up arrow is down", and the up arrow thing must be always active.