Steps:
1. Get IMG from URL "redblock1.png"
2. ON GET IMG FROM URL create Sprite, Give sprite same name as image from URL and give the sprite an instance variable
name:value
type:number
initialvalue:0
3. Pin "redblock1.png" to Sprite redblock1
4. Get XML variable for "redblock1"
<xml>
<blockname> redblock1
<value> 2
</value>
</blockname>
</xml>
5. Insert from XML value 2 into "redblock1" instance variable.
6. Add Behaviors Drag and Drop.
What am I trying to accomplish here?
A sprite called redblock1 with an image overlay of redblock1.png
with the instance variable value / number / 0 pulled from my XML file.
Doing this will allow me massive amounts of sprites without my C2 file size being massive.
Hope that makes sense. How Do I <img src="smileys/smiley17.gif" border="0" align="middle" />