Let me add on to this, I didn't explain very well.
I have a set of events that change a sprite's animation frame at the beginning of the layout.
For this, I have set up:
'For Each Sprite
---if 'random(100)
---< Less or equal
---50
------------------------------->Set Animation Frame 0
---if 'random(100)
---> Greater or equal
---51
------------------------------->Set Animation Frame 1
---if 'random(100)
---<Less or equal
---3
------------------------------->Set Animation Frame 2
So, that's a 50% chance for 0, 50% chance for 1 and 3% chance for 2.
Except that equals 103% and makes no sense. So, I need the 1st and 3rd events to be in between two values so the possible outcome of the random(100) number doesn't overlap. I hope that made sense.