Another method is to actually put the Car into a family (just call it 'FCar' or something)
and then you can have a condition which picks what Car(s), and another to pick what FCar(s) specifically, even though they are the same object.. it's just a way of differentiating two separate 'pickings' for the same set of actions.. (so you can have one action that only applies to the picked Car, and another action that only applies to the picked FCar)
This way's a bit confusing though, it sounds like your way would be all that's needed for the task.