I want to spawn a few objects, lets say 3, on a certain location.
I then want these objects to slowly give each other space between them.
I tried using "if object is overlapping object, set object X to old.X, Object Y to old.Y, but this just made them never overlap and they just jut away.
I understand I want to somehow make them move away at 1 pixel or so, and away from each other, I just don't understand how I would input this into an action.
I can use "move at angle" , but I don't know what I would input to express "Away from overlapping object"
I think I need to use Pick Nth instance on if overlapping, but how do I write sprite.x, sprite.y, - sprite,x, sprite.y if they are the same sprite?
is there something like (sprite.x, sprite.y)Nth 1 - (sprite.x, sprite.y)Nth 2 ?