Hi,
I've been testing my game inside the cocoonjs launcher for android. I tested it on both HTC ONE X+ (4.2.2) and nexus 7 2012 (4.3) and the game works like a charm. Getting any errors on both devices.
But when i compile my game with the cocoonjs cloud compiler and install it, my game keeps flashing at the Ludei spalsh.
It might be a bug while compiling?
Here are my project files:
Zip before compiling: dropbox.com/s/aupaam012jn4kll/creditcatcher.zip
APK Debug after compiling: dropbox.com/s/1thmr8ed87ai50v/Mobile_Vikings_credit_catcher_2013_11_05-13_32_42_GooglePlaystoreV3_debug_signed.apk
Thanks!
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Mmm changing the physic engine from cocoonjs from Accelereted to Standard web-based seems to fix the problem. Might be a cocoonjs bug or a construct 2 export bug.