Character Dash

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Turtle Run
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Turtle Run is an exciting platformer game where a brave turtle dashes through fiery landscapes.
  • I know there are plenty of ways to make a character dash. My way is to have the character set platform vector x to xx amount I want.

    I've also done double jump the same way, while my character is in the air.

    I just wanted to know if my way is the cleanest way, or is there any other solutions that others have made up.

    To be more in depth with double Jumping:

    Condtions

    Player is NOT on the floor

    Jump button pressed

    Action

    Player set platform vector Y to - 700

    Dash:

    Condition

    A is pressed

    Player platform is on floor

    Action

    Player set platform vector X to 500

    I'd also like to ask if there is some kind of relation tot he acceleration speed and the vector X,Y movements?

    Thanks a bunch

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