Euma
Enemies: boy, girl, bird On Collision With Main
Second Condition: Main is SpeedPlus <<<<<Inverted to become false
That it should make the Character Immune while is on speed PowerUp
Or you can create another Boolean if you wish example "Immune" and do the same thing as above
Another thing you can shorten your events a lot by grouping the repeated events like Main on collision with enemies you can put all your enemies if you can use "Families" and do something like Main on collision with Familie >>> do your Actions
if you cannot use Families you can try swell to put all the enemies in one sprite and just change the animations
and do the same as above
Main on collision with Sprite >>>> do your staff
And many more things you can shorten apart from collisions Events if you look carefully