i don't understand why when i try with my bitmaps done in photoshop, its all wrong.....this plugin is not really precise........at all, when i do a file of 256x256 with same fonts sames scales, same spaces and it keep making the switches between the numbers in an incredible bad way.
Also it's poorly developed, the view only switch between numbers with predefined scales and spaces which is really problematic, instead of having an object like "sprite" where we can change each frame separately but if you have fonts with differents scales this plugin won't work at all..........
now i understand why it's almost impossibel to use no nstandart bitmap fonts with this plugin.
So i can't agree to this pluguin, i spent more than 1 hour just for making a bitmap score, switching between photoshop /construct2, it's impossible with this plugin, i recomand to the developers to re-do this plugin.
if you look to others games engines, the way of adding bitmap scores its like a sprite object, it's the BEST way for doing that, and it give to the developer the perfect solution.
In Fusion 2.5 for ex, i add a score object, and i change the score by bitmaps, and i select for each number which bitmap i want to use, is PERFECT.
sorry to be so hard, but this plugin is poorly developed and REALLY need to be re-done.