Yann: What was the benefit of not using the "apply force at angle" action?
Probably because the system currently returns vector X and Y components and it is easier if your operations use them directly.
keepee
sqiddster
Actually it's pretty much the same thing. There's exactlly the same control and I suspect that "apply force at angle" does exactly what I did with apply force.
So no benefit, just showing off some sinus and cosinus to scare our dear n00bs.
Yann That's actually what I was going to say... but then I thought, no, it couldn't be.
just showing off some sinus and cosinus to scare our dear n00bs.
I knew it! hah.
Yann
You are Being harsh for someone who didn't even study those stuff ;(
(If you were wondering , that's me ... )
The force was too high for this poor low density ball
With an touch event?
Sorry for my noobly question.
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roidayan if you want to learn more about physic game than try this tutorial
https://www.scirra.com/tutorials/1157/p ... ng-physics