When an object has an effect you can change the parameters with events. You should be able to find the action that does that under that object. You change each color component separately. So for example if you want the color to change as soon as the game starts, and take 4 seconds, do this:
every tick
--- set red to lerp(255, 0, min(1, time/4))
--- set green to lerp(255, 0, min(1, time/4))
--- set blue to lerp(255, 0, min(1, time/4))