Hi everyone,
So I have a game that's not that big... roughly 12mb as an HTML5 project.. when I upload it though iOS Safari and Chrome crash when I load the game but it plays fine on PC..
From what I can tell I believe the issue is that the output of the game is generating several 2048x2048 imagines which are likely not making the browsers happy.. What I'd like to see if it's possible is to make these get broken up into several smaller sprite sheets to address the likely memory problem
Any time I've seen browsers fuss or flat out close is when memory issues. it could be something else, but this looks suspicious.
Thanks!
Caleb