Sorry guys... I'm still confused. The ONLY way I could figure out how to get the axe to be shot towards a moving target is:
In the bullet properties, I MUST do the following:
Set Angle = YES
In the Event Worksheet, I MUST do the following:
System - Every Tick - sprite1 - set angle toward (sprite2.x,sprite2.y)
PS: Sprite 1 = is the axe picture & Sprite 2 = a picture that I want the axe to hit which is moving.
The above is the ONLY way I could figure out how to get the axe to be shot towards a moving target... but I still CANNOT figure out how to get the axe to spin around while it is being shot. I even tried:
System - Every Tick - Sprite1 - Rotate 5 degrees
Any ideas? Sorry... I'm a novice and am really struggling trying to understand this mumbo jumbo but your efforts are GREATLY appreciated.
Unless I do this, the axe will not shoot towards another object