I want to have my player throw an axe that spins as it is being shot forward. I want the bullet (axe) to stay in place and not travel outside its straight path as it spins.
Develop games in your browser. Powerful, performant & highly capable.
Use the rotate clockwise/counter-clockwise events to rotate a number of degrees every tick, the more degrees the faster the rotation. In the bullet properties, set 'Set angle' to No, this keeps a consistent angle of motion.
That did the trick, thanks my man!