I am making a clicker game an I want there to be buffs that you unlock when you have certain amount of clicks. The buffs work, and appear when they should, but the player can click them when they are invisible. Can I have some visual aid?
Moved from Bugs to 'How do I', please see the bug report guidelines for posting in the Bugs forum.
Add condition: Buff is visible to your On Clicked Event.
Add condition: Buff is visible to your On Clicked Event. I did that. but its still clickable when it is not visible
I did that. but its still clickable when it is not visible
Without seeing an example of what you have done, all I can say is that a mistake was probably made.
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ex: https://www.dropbox.com/s/cu8mgcckpmn8u ... .capx?dl=0
If you are doing the visibility check on the click correctly already, you might want to check that the object is actually set to not visible and not just opacity at 0 - I believe the latter will still register as visible. Check in the debugger to confirm.