I'm sure I'm being a total dunce here, but I can't figure out how to call up the internal android keyboard and fetch input from it. I assumed the keyboard object would do this, but it says specifically that it won't.
Help?
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Trick solution, create a textfield, then make it invisible or zero opacity, create a button or something to trigger javascript to do focus(); textfield that can pop up keyboard in iOS and Android devices
This sounds like a good solution, though I haven't had a chance to try it yet. Thanks, Joannesalfa.
Just to bump this, I also found this great tutorial by Fronne:
https://www.scirra.com/tutorials/1153/m ... ces/page-1
It is a combination keyboard/leaderboard tutorial. The great thing about this is that you can change the keyboard graphics to whatever you want, so that it'll fit the style of your game.
Anyway, just figured this might be useful for anyone who stumbled on this thread later on.