still has collision? I'm trying to make a platformer boss who flies through walls to attack the player at all angles, but can also collide with said player to damage them/take damage himself
this boss how is look?? what he throw? is melee or range?? moving up down or fly around the random?? we need more info about what are you need!!!" this wall flies trough walls" they player cant through the walls?? tell us more..
Like this? <img src="{SMILIES_PATH}/icon_mrgreen.gif" alt=":mrgreen:" title="Mr. Green">
https://www.dropbox.com/s/1qkt76vgt2pgr ... .capx?dl=0
and if you press up button the boss spawn All The Bullet player .x.. so the bull going up..
hmmm is not the best i think this trick..
on Event 6
Bullet |Set Angel Toward (player.x ,Player.Y) meaby now is better??
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Yes, must be.
My example file was created only to demonstrate my take of possibly solving the help request.