I am making a billiard kind of game and I would like to use this physics example as a "pocketing" mechanic for the balls. The thing I'm having trouble with is that the balls are circling around the hole. I would like the balls to be directly sucked into the pocket when they are overlapping it and stop in the center of it. Should I try and use and modify the black hole example in this thread (if so please help me), if not what kind of technique should I use?
- The pocket hole is in the middle of the board
- I am using Physics for moving the balls around the table.
Thank you in advance!