(Yay! First post!)
So, in the project I'm currently working on, there are points where I spawn two enemies next to each other, in a formation. The problem is that when they spawn and use the Pathfinding behaviour to find paths, they always seem to move and follow that path as a solid block. Instead of finding two separate paths, both objects move as if they were a single unit, as if the two objects had been glued together.
It's kinda driving me insane.
Does anyone know what might be causing this and how I can fix it?