I am trying to use the physics engine for ricochets off a wall but it's acting really strange. If I bounce off the wall at a real shallow angle it comes off the wall the right direction. If I come at the wall at anything steeper then about 20 degrees the ball just comes straight off perpendicular to the wall like I am just standing there facing it and bouncing a ball. Are there any settings in the physics to make this work better or a different plugin I can use?