What i want to achieve is a bullet shell coming out of your gun when you shoot. I would do this by making the sprite having a random velocity and direction on it's creation and having some basic gravity so it falls to the floor.
Which is the best way to do this? I applied the phisycs behavior but it's too complex for my understanding. Making it plataform and avoiding the collision with the floor?
Is there a way to add it some simple gravity behavior and velocity?