Evening! While working on my newest project it just donned on me that there might be a size I should be working in for smartphone/tablet games.
Currently my game is 1800 x 1000 which I was trying to make the screen look like something off a smartphone or tablet.
Anyone have some suggestions before I work any further? Something tells me I'm going to need to shrink this game. I was under the impression that margins work as for the game's determined screen size and any device can scale up or down.
EDIT: Hmmm... I think I found something with this link:
scirra.com/forum/multiple-screen-size-image-size-optimisation_topic52276.html
I think 800x600 seems the average minimum.