Yeah so, my app is working perfectly when I test it in chrome firefox, but, for some reason, when I test it with the new 2016 Intel XDK emulator, there's one button in my app that won't work at all (as if I 'set the object's time scale' to 0... but I haven't).
Anyways, does it matter if it doesn't work the emulator... is it gonna be a problem? Or, will it work fine for Android, if it's working fine in chrome? Also, could it be that it has to go through the crosswalk build phase before it works right (like I said, it works everywhere else, just not in the emulator)?