Hi, im doing a timed game, the player always have 1 min of play time on each level, i used the DT variable to advance the timer because i read that with that the game isnt frame dependant.
Now im doing beta testing with some friends and i found that on the pc of a friend (a really slow laptop) the timer isnt running at normal speed, she can play for like 3 mins maybe even more and as the game isnt time dependant per se, it just clicking the right combination of elements, she can get crazy highscores that are immposible at normal speed.
Any ideas on how to avoid this?
Thanks!