I've read a lot of threads on this issue but haven't been able to fix this issue. I am using 2 tiled backgrounds, one after the other, in an auto side scrolling game.
I am using the following logic for it:
<img src="https://dl.dropboxusercontent.com/u/16564767/Screenshot%202014-02-02%2013.41.51.png" border="0" />
But, During the gameplay, a white blinking line appears between he 2 tiles (probably called a seam). Its not a pixelated game, but still as people suggested in other posts, I tried setting Pixel Rounding : On , Sampling: Point and Letterbox Integer Scale. But that didn't help, the seams are still there.
Is there any working solution to this ?