Hi is it possible to have an event play during an audio clip, I have a voice actor speak in my game and would like an events to happen when certain words are said?
Something like this
When audio (name) is playing 30 seconds - play event - eg
You can add a Timer behaviour and start it when you play the audio file, then just set it to non repeating and 30 s. I don't think you can do it the way you suggested, but might be wrong.