Is there a way to solidly attach a sprite to another sprite, so that they seamlessly move together?
I know there's functions and behaviors such as "Move To", "On every tick go to position of another object", but these will always be slightly delayed. I've read about "Families" and "Containers" but I don't know that these are the solution.
Specifically, I have a character that I want to make up of multiple sprite, so that more complex movement animation can be conveyed. So, for example, the legs of a character could keep moving, while the upper body could perforce swinging or shooting arm movements. Doing this with a single sprite I don't think is possible, or at least would take up a massive amount of storage. This is why I'm hoping there is a way to attach sprites together, in a way in which the attachment is seamless and without delay.
Thank you for any help!