Hey guys,
I have successfully implemented both Ads and In-App-Purchasing on the iOS,
Im trying to do the same for Google Play now, but I'm having some trouble with the IAP part..
Problem:
I cant seem to get my game to connect with CocoonJS in Google Play
http://support.ludei.com/hc/en-us/artic ... -purchases
Check list:
-I got the Google Play public signature pasted in Ludei's site
-The naming of the IAP is the same as my iOS/C2 as well, so technically it should fetch
-I also added my email as tester
-My APK is zipaligned and signed
How does everyone install it onto their device for testing?
Not sure if I did this right, but I copy/paste the signed APK onto my android through USB, and installed it that way too
Or does it "need" to be published first, downloaded from GooglePlay store?
Any help would be great!
Thanks!