What I'm trying to make is a character that moves in a "Castlevania" esq way.
I can get many of the animations to work properly but they conflict with each other a lot. I'm fairly new with construct and have searched for a few hours and haven't found much to help me.
If you go onto Youtube and look up something like Castlevania SOTN Richter you will be able to see what kind of thing I am going for. (Walk, jump, throw, whip, slide, ect).
I just can't figure out a good system to make it work with. I have searched and tried many things but for some reason I just can't get it to work.
Any help would be greatly appreciated.
EDIT: My main problem at the moment is the fact that if I am moving he will not properly use either of his attacking animations (E and space bar) however, if I am just standing still then he will usually do them no problem.