Hey all, i was thinking how to make animated numbers using instance variables, imagine we have 1000 HP then a damage causes -10, the HP variable animates with susbtract like 999,998,997,996,995,994,993,992,991,990. It would be fast animation.
Maybe it reminds you Castlevania: Symphony of Night and Yu-gi-oh! games where HP gets damaged may animate numbers.
Thanks!