I'm trying to create a turret arm for player that turns with lerp depending on buttons pressed. My problem is that I don't know how to change the lerp's direction from clockwise to counter-clockwise. The turret arm should rotate from pointing forward (0) to pointing straight up (270).
The command I'm using is lerp(Player_Turretarm.Angle,270, 8*dt)
I tried making the angle 270 to -90 but it just made the arm rotate nonstop like crazy.