> Make a scrollable table object that I can dynamically load sprites/text into. The "Container" behavior would allow me to move only one object in the container to scroll the entire table up and down.
>
A Container is not a container like a bucket. It's an association between object types during object creation, destruction and picking. You might want Pin behaviour. (Not saying Container wouldn't be useful, just in a different way).
Yea, I already ran into that problem. That was why I asked my original question. If dynamically adding sprite instances worked, then I could create the sprite THEN associate it with the container avoiding the extra instances of everything else in the container.
All of this could be avoided with an official table object though... lol.