Hi all!
I am currently fiddling with he multiplayer object and is definitely making progress. I was wondering how implementing microtransactions may be possible. The IAP object is only for mobile games and the game I am making is for Steam. Actually, Steam provides a safe way to purchase microtransactions through your Steam wallet. Here is the document: https://partner.steamgames.com/doc/features/microtransactions
Is the content shared in the documentation actually usable by Construct?
All answers are appreciated, thank you!
Im also interested for Google pay or something like that.
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found something.
Is in spanish, i dont know if we can add kotlin or java to construct2.
developer.android.com/google/play/billing/billing_library_overview