Create a variable "SineIsActive". When Sprite3 is clicked, set it to 1.
Enable events #2-4.
Replace condition for event #3, instead of "Is not dragging" put "SineIsActive=1"
That should be it.
And don't use "Is touching" for objects that supposed to be touched once! Use "On tap object" or "On touched object".
"Is touching" is triggered 60 times per second, you don't want this for buttons.