What's the best way to publish iOS & Android in late 2016? This is the question I have to ask everything I left C2 for a few months, is XDK the way to go? or Cocoon io? or something new? I try to look up on tutorial, there are no new tutorials since 2014...
rely on 3rd party export sucks, I really hope scirra can develop their own iOS/Andorid export. As a casual game maker, I'm having hard time to keep track of new export method...