I'm wondering if there is any future possibility in using WebCL for physic computation in Construct 2?
I don't know nothing about technology or is it possible or not, but I see that there are some work already done in Chromium browser.
https://github.com/amd/Chromium-WebCL
Would it be possible for Construct 2 to support larger collision polygons using that technology?
Construct 2 is already amazing tool, and thank you for that!